DIGITAL ART

The works presented here, poised between figuration and abstraction, arise from the hybridization of painting, digital photography, CGI, and generative artificial intelligence. This technical diversity constitutes the other major thread in Guido Albanese's research, which aims to explore the potential of the image as a threshold between the real and the imaginary.

Since the early 2000s, the artist has engaged with the languages ​​of computer graphics and digital simulation, not to adhere to the spectacular uses of the visual industry, but to explore their poetic possibilities. Photography, initially conceived as an archive of skies and clouds intended for painting, gradually becomes an independent exploration of the ephemeral and the suspension of time.
This investigation has given rise to series such as Specular Clouds, in which atmospheric masses are reflected in boundless aquatic spaces, evoking vastness and instability, or Caput Mundi, where glimpses of Rome are transformed into hybrid landscapes between painting and photography. The Enigma series, on the other hand, stages the reemergence of monumental classical sculptures in semi-submerged settings, oscillating between ruin and dystopia.

With Another World, the artist embarks on an expanding cycle, fusing AI-generated images with pictorial interventions and digital manipulations, articulating volcanic, glacial, desert, and atmospheric landscapes: primordial visions that question the fate of the planet. In parallel, the Fluid Forms animation series explores the dynamics of liquid matter and suspension in empty space, drawing on the Japanese aesthetic concept of yohaku no-bi, the beauty of emptiness and incompleteness.
In all these experiences, digital art emerges as a laboratory of hybridizations and shifts, in which technology is not a spectacular end but a tool for generating liminal visions, suspended between memory and future, contemplation and dystopia.




              




                






             






Fluid Forms Series
CGI and photo manipulation

       











Free Forms Series
CGI and photo manipulation



















Specular Clouds Series
CGI and photo manipulation
















Mixed Media

Guido Albanese's digital production is divided into two distinct yet interconnected phases. His Mixed Media works, created in the early 2000s, are born from the hybridization of painting, photography, and computer graphics, often focusing on the instrumentalization of the human body. These works already reveal signs of a conceptual shift: the dissolution of the figure and the emergence of atmospheric and natural elements, which foreshadow his subsequent exploration of landscape.

From these experiments, a path emerges that leads to his current Digital Art production, in which clouds, water, deserts, volcanoes, and glaciers take center stage. Through CGI, generative artificial intelligence, and photographic manipulation, Albanese constructs imaginary landscapes that oscillate between contemplation and dystopia, suspended between the real and the artificial.

The union of the two sections is not simply an exhibition choice, but reveals the continuity of a process: from the first contaminations between body and technology, to the development of a biocentric vision, in which nature becomes the absolute protagonist and digital space is transformed into a poetic tool to interrogate the reality that surrounds it.


  

 

















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